
If you have any other questions or are interested in collaboration, please don't hesitate.What is Privateer Gemini Gold? It is a freely available game, patterned after the original WingĬommander Privateer, and built using the open source Vegastrike engine. As soon as we have more resources we'll be using more of a "scatter gun" effect, multiple demos to attract multiple spongers. This isn't our only idea, just the one were starting with. The project is ambitious, but we are taking the time to reduce as much risk as possible. I suppose you put a time schedule on it, so if "company" fails to deliver X amount of compensation to "consultant" then they retain all deliverables and rights to intellectual property assets. this is good incentive considering the amount of effort required to create just a demo. the company completely fails, intellectual property defaults to the originator".

The only clause (loophole) is "in the event the project fails completely i.e. Thank you for your interest, we look forward to your questions, comments and contributions,Įveryone on the team has agreed all intellectual will belong to the company. C++ as well as multimedia (Maya, Photoshop, etc.) training is available.Īpply if you can contribute, but also apply if you can gain something from the group. We need cohesive team players willing to help us take a good idea and make it a reality in a timely manner.Įxperience level is relevant however, this is a good opportunity to learn multiple skills. We are hoping to enhance familiar concepts with an original storyline, stunning graphics and fluid game-play. Games such as: Protostar, Hyperspeed, Outpost, Wing Commander (Privateer), to name a few. One of the only High school courses of its kind offered in California. I can be reached via e-mail or forums (tech2040)ĭeveloped Game & Graphics curriculum for School of Arts & Enterprise (Pomona CA) We are currently under construction we’ll be up in a few weeks Leonel Renteria – Programmer, very knowledgeable, currently responsible for general programming tasks. Joana Sharp – Concept artist, highly skilled, currently responsible for initial character designs.Ĭarol Lyons – Concept artist, highly skilled, currently responsible for level concept Team structure is best described as a “Think Tank” wanting more.Įric Underwood – Lead Programmer & 3D Modeler, highly skilled, currently responsible for game engines overall design as well as orienting new programmers & developers.Ĭhristopher buckley – 3D Modeler & Programmer, very knowledgeable, currently responsible for story continuity and site forum coordination. Team currently consists of a small but growing group of students and professionals.
#Wing commander privateer hyperspeed windows
Working knowledge of Windows API (and/or) Linux KernelĬ++ programmers familiar with OpenGL (or at least willing to learn) Once funding for development is secured, all team members will be paid for game development
#Wing commander privateer hyperspeed full
Find resources, develop technologies get allies and become a major influence in the galaxy, all with the ultimate goal of becoming the next Aeon.Ĭreation of a pc game demo, capable of attaining funding for full development.ĭevelopment of addictive game-play, nurturing a vibrant community Players are thrust headlong into this epic race.

All of this information sparks yet another space race, and a virtual exodus of Earth. Recently, NASA was forced to release all materials pertaining to the original project, including faster than light travel, genetic engineering, as well as locations of bases, space stations even inhabitable (colonized) worlds. The group (now known as Aeons) has been in deep space for the past sixty years. The game itself surrounds a small but powerful group of scientists who developed the major elements of interstellar travel, exploration, and colonization in the 1950’s. We have a good story and design, now we need coders, artists and modelers. Project Aeon is a Massively-Multiplayer Real-Time Strategy game (MMORTS) in development.
